Stone-Haven County Asylum Wiki

Overview[]

Stone-Haven County Asylum's first version marked the first formal release of the game, developed by more than four developers who replaced one another until the debut of imminium and KozKuma. Version one had a more stable map originally designed by SlovakAviator, with some of the scripting done by Nexonnia. Shortly after they retired, imminium for the next few weeks after had been working on his own to create new content for the game.

History[]

Version one was still being developed by its previous developers before the debut of SlovakAviator and Nexonnia. Shortly after they gained control over development, they worked hard and diligently to re-release a more stable version of the game, sometime during November 2020. Activity as a result slowly began to grow over time.

Around December 2020, PotatoMesa searched around for more developers and eventually hired imminium as another developer with the original goal to "fix" important features, such as uniforms, melees, detainment, and more. Over the course of two weeks, the game rapidly began to become more stable due to imminium's dedication and effort which resulted in an exponential increase in activity.

Development on version one was continued by imminium themselves, who released unscheduled updates every so often for the next few months, each with some new content. The second set of developers (SlovakAviator and Nexonnia) at one point in time became inactive and as a result; retired from development.

Times of Interest[]

  • December 26th, 2020
    • Game reaches over 2,000 visits.
  • December 27th, 2020
    • The peak player count at this time hit over 23 players, which was considered large in a 50-player server.
    • Ownership ranks were modified slightly.
    • RacheyMesa appointed imminium as the first Head Developer for Stone-Haven County Asylum.
  • December 28th, 2020
    • Server remains active for the whole day and is acknowledged by YankeeMesa.
  • January 1st, 2021
    • The art contest ends with three winners.